How each game could unfold, and who it lifts or buries. A blowout favourite runs out the clock; a shootout lifts every receiver; a grind cuts volume across the board.
A hypothetical workspace, not a published pick. Pick any matchup, set the game environment, and see which situation filters would fire - useful for exploring the model's mechanics before a real line exists for that game.
Home Team
Away Team
Game Total
Spread (home -2.5)
Wind mph
Week
AFC E
BUF
Bills
OL: elite
@
WEEK 4
AFC W
KC
Chiefs
OL: avg
Total
48.5
Spread
-2.5
Wind
5 mph
Venue
Outdoor
Wind rule
Road-favorite rush unders: n=6, too small to publish. Wind unders at 15 mph: the price file has outdoor wind on 207 bets and the highest reading is 13 mph, so that cell is empty.
The number in the wind box is a what-if. It does not cut a projection, and it is not a live weather feed. The 15 mph cut stays off the live card.
Active edge filters (3)
Early-week × home - QB
Home quarterbacks early in the season.
Pickem game - RB × worst defence
A close game keeps the run game involved, more so against a weak run defence.
BUF OL is elite
A strong line helps the run game, most against a weak run defence.
This matchup is hypothetical and does not reflect a published pick. For real picks this week, see the picks page. Cross-reference with the screener for live edges against situation filters.